The Art of Horizon Zero online sale Dawn outlet sale

The Art of Horizon Zero online sale Dawn outlet sale

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Description

Product Description

Focusing on the beautiful artwork of Guerrilla Games’ Horizon Zero Dawn this is an in-depth insight into a world as dangerous as it is beautiful.

The Art of Horizon Zero Dawn 
is the ultimate gallery of the hotly anticipated new IP from Guerrilla Games ( Killzone series). It focuses on the stunning artwork used to develop the game, and includes over 300 images, sketches, and concept art, commentary throughout from the artists and creators. This is an in-depth insight into a world as beautiful as it is dangerous.

Over 1000 years ago a cataclysm destroyed life as we know it, forcing humans to the brink of extinction. In our place machines rose, and nature took back our cities, until all that was left of our world was the rumours of the old ones and the ruins of a civilisation long past. The tribes of the new world live scattered, some small and humble, some as powerful as kings. If Aloy, an outcast and hunter, is to find her true place in this world she must combat the great robotic creatures of the land and uncover the mysteries of a lost civilisation.

Review

“Horizon: Zero Dawn isn’t just a very good game, it’s a very pretty game” Kotaku

“The Art of Horizon Zero Dawn is a beautiful accompaniment to this amazing game and if you’re a fan of this game or video game art in general, this books is filled with stunning imagery and information“
Impulse Gamer review 

“a beautiful book that depicts just how gorgeous this game truly is”  Gamers Sphere review

 “Horizon Zero Dawn’s art book is as beautiful as the game”  Polygon feature

“very good at what it does, providing background context to what makes Horizon Zero Dawn so visually appealing.” Adventures in Poor Taste

“At 192 pages, this hardback book is a beautiful and packed from cover to cover with incredible artwork. I can’t find a single thing to call out in a negative way with this book — it’s simply perfect.”  Gaming Trend 

 “This is easily one of the most top rate art books in my vast collection.” Enemy Slime 

“the post-post-apocalypse has never looked so beautiful”
VG Blogger

About the Author

Paul Davies has worked in gaming journalism for twenty years, writing and editing magazines and websites including Official Nintendo and Computer & Video Games. He is the co-founder of media agency Unlikely Hero Ltd. whose clients include Yahoo! UK and Microsoft.

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4.9 out of 54.9 out of 5
1,479 global ratings

Top reviews from the United States

Kurt D.
5.0 out of 5 starsVerified Purchase
This book is very beautiful as you would expect from such a gorgeous game
Reviewed in the United States on March 6, 2017
I ordered this book after playing the game for about an hour because I knew right away that the artwork put into this game had to be something special. This book is very beautiful as you would expect from such a... See more
I ordered this book after playing the game for about an hour because I knew right away that the artwork put into this game had to be something special.

This book is very beautiful as you would expect from such a gorgeous game. I am a huge fan of "Art of" books and I own about 10 or so different ones. The cover is very attractive how Aloy''s silhouette is glossy and the surrounding background is matte. I tried to show this in the video.

The book shows off artwork of all the characters/tribes from the games, the machines and the environments. The character designs are very detailed. I was slightly disappointed in the environmental work, which is what I was looking forward to most. Some of the designs were created at a smaller size and when they blew them up for the book they got a little chunky. Only a few images seemed chunky though. The style used for the environments wasn''t my favorite. It looked like they used a lot of reference images/textures layered in Photoshop rather than being 100% drawn. This makes total sense from a design standpoint to save time/money etc, but its not as pretty to look at. I''m not a digital artist, so I can''t say for sure, this might be a common technique, but this has never stood out to me with a lot of other work i''ve seen. Its still beautiful and very imaginative, so I''m not nocking any stars for it.

I paid $24 for this book, and I don''t regret it at all. I''m not sure if I''d pay the full $40 though. I guess i''m just cheap.

Anyway, highly recommended.
84 people found this helpful
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Mike
3.0 out of 5 starsVerified Purchase
Poor content selection leads to a big missed opportunity
Reviewed in the United States on February 7, 2020
The Art of Horizon Zero Dawn contains concept art from various stages of the design process and a fair amount of commentary from the developers. Overall, it’s an average video game art book. Quality of Physical Book -... See more
The Art of Horizon Zero Dawn contains concept art from various stages of the design process and a fair amount of commentary from the developers. Overall, it’s an average video game art book.

Quality of Physical Book - Average
-9x12 inches
-It has 192 pages.
-The quality of the covers and pages is average. It comes with a dust jacket that is, as usual, less cool than the normal book cover.
-I’d say the quality of the images on the page are probably a bit above average.

Content/Innards - Below Average
Variety of images and image types
-Concept sketches
-Finalized concept art
-Finalized prop designs
-There are a few things like monotone concepts that show the shape of the landscape.
-There are some images that show how they developed what they decay and re-growth might look like.
-Though there is some variety, it’s mostly what looks like finalized concept art or what could be called “inspiration” art.

Organization, does it make sense
-I think it’s organized a little weird. It’s organized by tribe, so there’s a section on the Nora tribe with the locales, buildings, weapons, people, etc. for that tribe, and then it moves on to another tribe. I guess this makes some sort of sense but I think it’s kind of a strange way to organize a book about Horizon. I would have had a large section on environments (which would include each tribe) a section on machines, a section on weapons and armor, and a section on characters.
-I think it might have been more interesting to be able to compare similar items from one tribe to another. So for example there’d be the clothing from each tribe in close proximity so you can compare their design decisions. I suppose this is mostly just a matter of preference, though.

Is there writing or insight from the artists and developers themselves?
-Yes. It’s all throughout the book. For example, they talk about how, as time went on, they realized they needed to place an increasing emphasis on Aloy’s hair because she needed to be easily identifiable in a variety of clothing and armor.
-Though I wish there was a bit more of this type of commentary, a lot of the remarks from the developers act as a sort of “tour guide” for the images, which is something I really like in video game art books. It adds a lot more to the viewing experience.
-Some of the commentary isn’t attributed to the developers but I think it might actually be from them, or from a design document.

Quality of writing.
-The book’s author is Paul Davies, who’s the same guy who did the Assassin’s Creed IV art book. His writing is generally fine but some entries feel repetitive or not very important, or sometimes a bit dramatic. I liked the commentary and quotes from the developers.
-Strangely, I quite liked the substance of the writing from the author but didn''t really think there was anything exceptional about the writing itself. That might sound weird but I can’t really think of a better way to describe it; some of it reminds me of a textbook - interesting information but without much personality.
-The more I read the book and think about it, the more I’m convinced that the author had access to design documents and based the writing off of them. From the Killzone book it appears that Guerilla Games develops a sort of development Bible that describes and guides their design philosophies for the entire game. The Killzone book has direct excerpts from such a book, and the commentary is great. In this book, the author seems to have looked at a Development Bible and is writing almost a direct quote from it, but still apparently using his own words. I would have just preferred to read excerpts from whatever he’s reading. It’s impossible to know if this is what’s going on, but I think it’s a pretty reasonable guess. There’s almost two different voices in the book and I think I can tell which captions are mostly from the development Bible and which are from the author.
-All this said, the vast majority of the writing is useful and gives context the the images in the section.

Does it have what you want it to have? -Major problem
-Okay, so you’ve played Horizon: Zero Dawn and you’ve discovered there’s an art book based on the game. What would you hope to find in it? For me, I’d want a heavy emphasis on the environments and the robots since these are major aspects of the game. Ideally there would be a lot of commentary on how and why they designed the robots the way that they did.
-While there’s a good amount of artwork on the environments, there’s actually not much focus on the machines, which is very perplexing to me - they’re a major part of the gameplay and story, and probably the thing that makes the game stand out from the crowd.
-On one page we see that there’s likely all sorts of existing artwork on each machine. It is simply beyond me that this section doesn’t contain a featurette on each and every machine, how they were designed, why they were designed that way, challenges in designing them, and so on. It seems like the most obvious thing in the world to include in this book. I personally think the issue is that the author was mentally stuck in the “design Bible” and how it is structured - but in doing that he ultimately neglected one of the main parts of the game. A Horizon Zero Dawn book without much emphasis on the machines? This type of thing is literally the whole reason my reviews have a section called “does it have what you want it to have.” Very disappointing.
-One reason I was really looking forward to seeing a lot of commentary and design work on the machines is because in Killzone Visual Design it mentions how the design team is meticulous in designing mechanical objects and designs them in a realistic way. I think this is actually one of the main strengths of the machine designs in the game, and why the combat gameplay is so satisfying and engaging. Sadly, I’m left with basically none of the things I was looking forward to. If it were up to me, I’d honestly like it if more than half the book were about the machines. And if anyone out there is listening, I think you could probably release another book that focuses solely on the design of each machine.
-Here it mentions that the machine designers consulted with a robotics expert and even designed functional skeletal systems for each machine. While this tidbit is great, it’s also disappointing that this is all the book says about this - there’s bound to be so much interesting information connected with this little blurb, but we get none of it.

Aesthetics - Good
Artistic/pleasant layout
-I liked that the scraps of art aren’t just put on a white background, but that some effort has gone into making the presentation more aesthetically pleasing, like having a soft blue background with a symbol from the game. Not every page is like this, but it’s a nice change.
-As usual, this book would have benefited from being in a wide format because it would enable to images to be displayed more prominently. The publisher actually did a great job overall with the aesthetics, but a number of images are chopped up by the book crease.

Full pages of art?
-There are many full pages of art and I think it really contributes to a pleasing aesthetic.

Quality of the art itself? Very subjective but notable if extremely good or bad
-A lot of the art is quite nice and painterly, but a fair amount has the sort of “image database cut-and-paste” look, which I don’t actually mind that much but it does feel a bit more sterile than art that’s . . . less digital.
-In general I really like the look of the images. It’s just a really nice, pleasant presentation.

Anything else about the book like the cover, binding, feel, etc.
-I think the book itself looks pretty cool, and I like that the cover doesn’t have any writing. It has a matte texture to it, which is nice.
-The front and back inside covers are pretty cool - the same scene pre and post apocalypse.

Nostalgia/Affinity Evoked For The Game - Average
-I think that nostalgia is hampered somewhat by the organization of the book - it’s organized by tribe but the tribes aren’t really a major focus of most of the gameplay (apart from the Nora), or really even of the story.
-The two main story threads are “What happened to the world?” and “Where did Aloy come from?” The main gameplay aspects are taking down machines with a bow and other weapons. Though there’s some content on both of these topics, neither of them are strongly presented in this book.
-There were a number of random things that did make me want to go back and play the game, like learning that almost all iconography for the Oseram consist solely of circles and squares, and that what they make is utilitarian with an aesthetic flourish to suggest that they are actually smarter than their gruff exterior would suggest.
-There are images here and there that, for me, remind me of memorable parts of the game, like the stadium.
-Though some of the environments in the book aren’t in the game, I did want to explore them and felt that sense of adventure that the game gives.
-I’d read at some point that the game world was originally something like 50 times larger than it is now. Many of the images look like they were drawn with this much larger game world in mind. I couldn’t help but think of how fun it could be to explore some of these larger locales.

Backstage
-There’s a number of details that I didn''t notice while playing, like how the Banuk decorate themselves with monster parts in order to “be one” with them, and the Eclipse decorate themselves with military props, like shell casings.
-The comments that are directly from the developers, and the ones that are probably from the Horizon Bible, add a lot of context to the way that the developers think and how they approach creating something from scratch.
-I happen to know that many of the artists with Guerilla are industrial designers. I imagine this has something to do with why the machine designs are so interesting and functional. However, this book doesn’t have anything in it about that. I wonder what other interesting tidbits there are about this game that we simply don’t know about because they aren’t in the book? Another missed opportunity.

Closing remarks
-There’s a lot to like about this book, and a lot of the commentary is interesting and informative, but there’s also a lot that’s not in the book. And it’s a shame.
-Different people want different things in video game art books, but I hope this review has been helpful in showing you what you can expect from THIS book. For more video game art book reviews, click on my profile picture.
24 people found this helpful
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animefiend7
5.0 out of 5 starsVerified Purchase
Gorgeous Game Produces Gorgeous Artwork...Who Knew? lol
Reviewed in the United States on March 1, 2017
This art book is gorgeous. Very detailed photos, and also gives you an insight into the direction that was taken with the monsters, and campaign. I haven''t played through more than 2 hours of the game, but so far, the book is as visually stunning as the game is. If you''re... See more
This art book is gorgeous. Very detailed photos, and also gives you an insight into the direction that was taken with the monsters, and campaign. I haven''t played through more than 2 hours of the game, but so far, the book is as visually stunning as the game is. If you''re looking for a good coffee table book, or something to just learn more about the development process for the artwork of Horizon: Zero Dawn, this is the book to get.

It is also more fleshed out than the art book that comes with the Collector''s Edition. I do not have this edition, but my friend brought his over last night and we compared them.

My pictures were taken in Low Light on an iPhone 6S+, so they''re a little grainy.
45 people found this helpful
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ParkaTop Contributor: Coloring
5.0 out of 5 starsVerified Purchase
Awesome artbook
Reviewed in the United States on April 24, 2017
Finally, Guerrilla Games have decided to release an artbook to go with their newly release game. The only other artbook I have from them was Killzone Visual Design and that was really good. It''s good to see that they have... See more
Finally, Guerrilla Games have decided to release an artbook to go with their newly release game. The only other artbook I have from them was Killzone Visual Design and that was really good. It''s good to see that they have maintained the really high standards with Horizon Zero Dawn.

This 192-page hardcover is filled with gorgeous concept artworks. There are designs for all the characters from the different tribes, enemy designs and of course locations. It''s kinda refreshing to see tribal designs for a change among all the sci-fi and fantasy concepts. There''s of course a slight plot twist as the story goes on so you might want to go through the book only after you have completed the game.

The artworks are incredibly detailed. The designs look great. The scenes are well lit and beautifully painted. There''s some speed painting and photo-bashing going on but the result always look believable. There''s the right amount of detail for areas that matter. The artworks are also printed large whenever possible. Downside is in some cases, there''s pixelation but I don''t think it''s really a big deal as long as there aren''t too many pieces like that.

Typical staff commentary on the design is also included.

Overall, it''s a video game artbook that''s worth the money. It''s great to see something different from characters in space suits or armour with their high-tech sleek space guns.

If you''re wondering about the orange splash on my cover. That''s ink spilled from a bottle in my Amazon box. I''m getting the book replaced.

(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)
21 people found this helpful
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V. M.
3.0 out of 5 starsVerified Purchase
Not really an art book
Reviewed in the United States on August 4, 2020
A lot of people have already covered why they were disappointed in this book, so I''ll quickly go over why I only gave it 3 stars. I wanted this book because I''m such a huge fan of the game (and hopefully the upcoming sequel), so despite its flaws it''s nice to have in my... See more
A lot of people have already covered why they were disappointed in this book, so I''ll quickly go over why I only gave it 3 stars. I wanted this book because I''m such a huge fan of the game (and hopefully the upcoming sequel), so despite its flaws it''s nice to have in my collection. The big cons of this book is, frankly, the art itself, or lack of it. While a lot of the pictures are nice, there is a huge lack of concept art, behind the scenes development, and insight from the creators. A lot of the content is art drawn specifically for the book or bad grainy pictures that I could have gotten off the internet. Compare this with an art book I recently bough and just came out: The Art of Invader Zim. That book gets 5/5 stars for its amazing concept art, behind the scenes interviews with the artists, and well, it''s awesome.

This book is nice to fill up my shelves, but it''s not going to be one I look at often or have out as a coffee book.
4 people found this helpful
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EzyPzyJapaneze
5.0 out of 5 starsVerified Purchase
It has lots of crazy beautiful post apocalyptic environment art and quite alot of character art.
Reviewed in the United States on March 20, 2017
Fantastic artbook, definitely one of the best artbookS Titan Books has ever done. It has lots of crazy beautiful post apocalyptic environment art and quite alot of character art. What surprised me pleasantly was the section about the machines. They are quite frankly the... See more
Fantastic artbook, definitely one of the best artbookS Titan Books has ever done. It has lots of crazy beautiful post apocalyptic environment art and quite alot of character art. What surprised me pleasantly was the section about the machines. They are quite frankly the main reason anybody was interested in this game and this artbook certainly delivers lots of it. Over 24 pages of these machines were a joy to look at and read about. This is most definitely the best artbook Titan Books has ever released. The little 48 page Dark Horse artbook that came with the collectors edition was a little taste of what the full sized artbook might bring and Iam so incredibly happy I got it, it''s one of the best artbooks on top of my shelf currently. If you''re enthralled by the game, you must definitely own this artbook full of beautiful art pieces. Shame the limited edition had this uninteresting lithograph / art print, I hoped that it would have that beatiful art print that is included in the thunderjaw collection. Nevertheless it''s a fantastic artbook packed with jawdropping and exquisite art. Guerilla games definitely delivered once again.
3 people found this helpful
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Steve Woz
5.0 out of 5 starsVerified Purchase
Awesome!
Reviewed in the United States on April 2, 2017
If you are as much of a fan of the game as I am, you''ll love this book. It''s a beautiful art book crammed with goodies. Each page is printed on nice thick glossy paper, and what you''ll get is art paired with some text describing the scene or some background information... See more
If you are as much of a fan of the game as I am, you''ll love this book. It''s a beautiful art book crammed with goodies. Each page is printed on nice thick glossy paper, and what you''ll get is art paired with some text describing the scene or some background information about the game and the characters. It''s a really neat companion to what I thought was a very unique game that I hope we get more of. Definitely recommend to those who want a little more out of their experience.
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Gwyllabrach
5.0 out of 5 starsVerified Purchase
Beautifuly rendered post-apocalypse!
Reviewed in the United States on March 1, 2017
This is a well-crafted "Art of" book with vibrantly colored and highly polished artwork. My only complaint is it could have used more concepts for the machines since they are a major component of the game. But don''t let that keep you from buying this book, it is... See more
This is a well-crafted "Art of" book with vibrantly colored and highly polished artwork. My only complaint is it could have used more concepts for the machines since they are a major component of the game. But don''t let that keep you from buying this book, it is clearly one of the best in my collection and definitely one you don''t want to miss out on.
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Top reviews from other countries

Kilt_monster
5.0 out of 5 starsVerified Purchase
Very nicely produced book full of wonderful art
Reviewed in the United Kingdom on March 25, 2017
This is a gorgeous book, full of evocative art. From page 1 I was entranced; it''s like the scenes want to rise off the page and become real! I haven''t even played the game - this book on it''s own is worth the money. I really hope a book 2 is released! Further detail...See more
This is a gorgeous book, full of evocative art. From page 1 I was entranced; it''s like the scenes want to rise off the page and become real! I haven''t even played the game - this book on it''s own is worth the money. I really hope a book 2 is released! Further detail follows: PRINT QUALITY Is good, in my opinion. The cover is art in itself; the main coloured details are raised in a slight relief so you can glide a hand over and *feel* as well as see. Pages are thick and satin-coat that feel sturdy and give a nice ''thwow'' as you turn them; no issues with glare from light when reading, but also nothing appears ''flat''. PRODUCTION QUALITY There is just the right blend of text and graphic in the book; there are notes from a variety of artistic persons who worked on the Horizon project, each written in their own voice and explaining what they were thinking or why as they worked on a part of the project - this all provides really interesting insight into the artistic process and I must say I really respect the amount of research and thinking they did before even setting brush to paper. IMAGE AND ART QUALITY I think is very good. The printing by no means takes anything away from the art itself - I haven''t yet noticed anything that''d make me think ''hm, if they''ve messed up that piece by printing it wrong''. Art includes immense but detailed cityscapes, vivid natural environments, character studies and freeform sketches to capture the movement or emotion of a particular character or creature. The most startling thing for me is how real or plausible many of the ''real intended'' drawings are. I don''t find myself thinking ''Hmm, that''s a work of fantasy''. The cityscapes, though impressive, are testament to this. The sketches designed to just capture a movement, an expression or feeling likewise do this excellently. Occassionally a brush is used (i.e. to create trees), but this in itself is fascinating because you can see the process of what the artist focused their energy on vs. did quickly. I can''t say I am any authority on art books but I do like my art and really think this book is stunning. I hope they can do a book 2.
8 people found this helpful
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HP
5.0 out of 5 starsVerified Purchase
Brilliant
Reviewed in the United Kingdom on July 3, 2019
I have loads of the video game art books and this is my favourite. I loved the game and it is clear from this book that the production team really put their heart and souls into the game. The art is gorgeous, colourful and varied. It''s got lush environmental pieces and...See more
I have loads of the video game art books and this is my favourite. I loved the game and it is clear from this book that the production team really put their heart and souls into the game. The art is gorgeous, colourful and varied. It''s got lush environmental pieces and plenty of characters, robots weapons etc.
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Mr Ben Collings
4.0 out of 5 starsVerified Purchase
amazing artwork for an amazing game
Reviewed in the United Kingdom on June 8, 2020
Much like the game, this artbook has been lavished with attention cramed with artwork on high quality paper, if you enjoy artbook this is a must have, if you''re looking at getting you first this is a great place to start.
2 people found this helpful
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Dave
5.0 out of 5 starsVerified Purchase
Stunning art work.
Reviewed in the United Kingdom on March 2, 2017
Well packaged. Stunning art work. Great value for money if your into concept game art.
4 people found this helpful
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Amazon Customer
5.0 out of 5 starsVerified Purchase
In depth look at horizon zero dawn
Reviewed in the United Kingdom on September 6, 2020
This is a beautiful art book, with some great depth into the creation of the game, I enjoy seeing a process of how ideas become reality, great for lovers of the game, it''s got amazing art
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